Liquid Glass is inspired by Apple’s visionOS software and can adapt to light and dark environments. When you swipe up on the iOS 26 lockscreen there’s a glass edge, and elements throughout the OS have glass edges to them. Even the camera app has the glass feel, with menus that are transparent and features that are overlaid on top of the camera feed.
Liquid Glass uses real-time rendering and will dynamically react to movement. Apple is using it on buttons, switches, sliders, text, media controls, and even larger surfaces like tab bars and sidebars. Apple has redesigned its controls, toolbars, and navigation within apps to fit this new Liquid Glass design.
Tom Warren
Speaking of Apple, the big announcement of the 2025 WWDC was… a new design language. The reactions have not been particularly favorable, since the heavy doses of transparency in every corner of the user interface can lead to low contrast and poor readability, even for people with normal vision. I have no access to a live example, but some of the screenshots I’ve seen online are borderline impossible to read. This is a long-standing argument dating back to the slick holo-screens from the movie Minority Report; while everyone loves the novelty and the cool factor on screen, the lack of anything similar in real life might serve as a clue that these effects are impractical for regular use.